Yesterday’s massive sales might reveal that the Pocket Edition is perhaps even the fastest-growing version. While Minecraft broke out on PC and console, younger gamers are picking it up in droves on mobile. It also recently debuted on PlayStation 3, and it is due out soon on PlayStation 4, Vita, and Xbox One. The Lego-like virtual world, which has players trying to survive a harsh realm while building defensive structures and crafting tools from found materials, later found success on Xbox 360, where it has sold more than 5 million copies. Since then, it has grown bigger and bigger, with no signs of stopping. It started in 2009 as a PC game in early beta form. Of course, Minecraft is a one-of-a-kind phenomenon. People are most likely to spend money on mobile games and other apps shortly after tearing open the wrapping paper and playing with their shiny new smartphones and tablets for the first time. 25 and the weeks following it are the biggest days of the year for mobile-game developers. While Black Friday in November and the last Saturday before Christmas in December still dominate sales for traditional gaming, Dec. Free-to-play titles Clash of Clans and Candy Crush Saga topped the list at No. 3 on the iOS App Store’s top-grossing apps. Mojang business manager Daniel Kaplan revealed that the $1 million in revenue was only enough to get Minecraft up to No. And we were only no3 on top grossing in USA. MCPE on had 1 million usd in revenue during Christmas day.
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